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Post by Flaming Phoenix on Jul 27, 2009 23:56:34 GMT -5
Horray! First thread in this section!
So are there any fictional philosophies you find intruiging/believable?
These two come to mind for me: TWEWY's death theory and Kid Radd's gaming universe philosophy.
Are there any examples that you guys think are intruiging?
Please list them.
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Blivsey
Metafictional Philosophizer
Lesser Author
Posts: 107
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Post by Blivsey on Jul 28, 2009 11:30:08 GMT -5
The Matrix is real, man.
Seriously, for anyone who's seen/played the Metal Gear Solid games, I think that much of what is presented is rather feasible, including their conspiracy theories of who actually runs the country/world and their "information control" theory. Then again, the writers for the scripts of those games like to think things out thoroughly and present every convoluted detail.
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Post by Mastercougar on Jul 31, 2009 16:08:58 GMT -5
These are all great. I always did love Kid Radd especially. And MGS is deliciously intellectual. I love how MGS2 screws with the entire idea of reality (It's been described as the first postmodern video game.)
I really like the random ideas Dresden Codak spurts out, like "regret salesmen," "secular heaven," all that Hob transhumanism, and other such things. Oh, and of course there's Dungeons and Discourse, the original philosophy RPG.
Then there's the Young Wizards book series by Diane Duane, which presents such a fascinating, cohesive, epic interpretation of reality that I'm constantly on the edge of my seat for more.
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Blivsey
Metafictional Philosophizer
Lesser Author
Posts: 107
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Post by Blivsey on Jul 31, 2009 17:40:45 GMT -5
Oh, geez, don't start on MGS2. Yes, it's postmodern and fiddles around with the concept of reality, and the series as a whole is good with offering fresh perspective on the world. But by God, I thought the game malfunctioning or something at one point, and then the Colonel tells me to shut the console off and go outside or get some sleep! Given that I was playing that part at about 10:00 at night, it scared the hell out of me... jeez.
Oh, and yes, Kid Radd did create an interesting theory. Unfortunately, TRON kinda beat it to the punch there. Still, yes, a very intriguing concept.
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Post by cornbr3d on Aug 4, 2009 23:03:48 GMT -5
Hmmm...Kid Radd reminded me a lot of Captain N, but kid Radd was more interesting, obviously. And Better effects.
I also liked the pendragon book series because of it's interesting philosophies. For those unfamiliar, it a book series about a group of humans called travelers, that travel through time and space attempting to defeat a powerful force. However, they are constantly defeated again and again as the force knows the laws of how the universe rolls, while the heroes do not. Essentially, all the books except the last one build up to explanation given in the final book of how the universe functions, thus giving the protagonists one final advantage to defeat the force.
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jeshi
Uninformed
Clinically inactive.
Posts: 10
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Post by jeshi on Jan 15, 2010 2:40:30 GMT -5
Oh god TWEWY was so ridiculous and I loved it! The secret reports were especially crazy.
Big spoilers for people who haven't beaten it yet.
But it's so ridiculous. When you die, you turn into imagination, and then your imagination tunes it's vibe to the vibe frequency of the reaper game which is used to decide what they do with your imagination. If you're imaginative enough they bring you back to life to inspire more people. If you fail terribly then you'll become noise, if you did a bit better then you become a pin, if you do pretty well then you can become a reaper if you want. If you REALLY good you can become an Angel. And if you're an amazing reaper you can become the conductor. and if you're absolutely amazing you can ascend to become the composer who is pretty much god, God who is also below the Angels. And then also when you use the skull pins you're re-tuning your vibes to the noise frequency. And then also the Red O-pins were used to imprint the conductors imagination onto the wearer.
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